Captain Fluffles and the Canid Invasion
Note: The HTML browser version does require shader compilation, which can make it hang for a few seconds.
My entry into the Always Learning Jam #1. I'd always wanted to learn how to make an on-rails 3D shooter a la Star Fox and, to a lesser extent, Galaxy Force. I did learn how the core mechanics are implemented but also went down a few rabbit holes that put me behind on some days.
Shields are shown on the left side. Once they reach zero it's game over. Weapon energy is on the right in green. It will recharge over time.
I ran out of time before I could really flesh out more of this, including better enemy AI. It does contain the skeleton of a level, with a beginning, middle, and end.
Controls
You can use the keyboard or a modern game controller. Tested and working with XBox and PS controllers.
Keyboard
Move left: Left arrow, keypad 4
Move right: Right arrow, keypad 6
Move up: Up arrow, keypad 8
Move down: Down arrow, keypad 2
Fire: Space bar
Thrusters: Shift
Controllers
You can use the left analog stick or the d-pad to move the ship.
Fire: XBox A, PS Plus button
Thrusters: XBox B, PS Circle button, or Right Trigger
Credits
Crosshair: Pura - 64 Crosshairs Pack
Sound Effects:
Laser fire by JC Sounds: JC Sounds Sci-Fi Pack Vol. 1
Shield sound by Bart - Space Ship Shield Sounds
Explosion and UI sound effects by me
Music:
Jan125 - Stereotypical 90s Space Shooter Music
Models: Me
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | Dklon |
| Genre | Action |
| Made with | Blender, Godot, Audacity, LMMS, Krita |
| Tags | 3D, always-learning-jam, No AI |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
| Content | No generative AI was used |
Download
Install instructions
Windows: Download the executable, and run it.
macOS: Extract the Universal Binary from the zip. You may have to set it to executable (chmod+x) or through the OS GUI before running.
Linux: Download the file and run it.
Development log
- Web Player Version Uploaded54 days ago
- Submission to Always Learning Jam #161 days ago



Comments
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Works well!
Thank you!
This is a cool game! The controls are really good!
Good Work!
Thank you!
This is a very well-executed game, especially for such a short period of time. Well done!! =)
Thank you!
Cool! The ship movement and aiming feels really good, great work. The laser fire sound is a bit grating though.
Thanks for playing it! I'll have to work on that sound some.